Wish you were here!: a #Prisoner106 design assignment

Design Week in The Village kept me busy.  I took on the Postcards from a Magical Place (#363) assignment.  If I followed directions, I would’ve designed both the front AND back of a postcard.  I only designed the front.  Why design the back of a postcard from The Village when there is no outgoing mail here?

The Village is truly a magical place though.  I did my best to capture the majesty of the mountains, our inspired chess games, and our ever-present sentinel, Rover.

Village postcard

Greetings from The Village

This version isn’t fit for The Village store, but some progress was made.  “The Village” doesn’t pop as much as I would like.  Actually, none of the text does, but that’s something to fix later.  Perhaps something like this:

vintage postcard

vintage postcard

I used the Seaside Resort font for the smaller text and found the Vacation Postcard font for “The Village.”  However, I quickly discovered that I couldn’t fill that text with an image as I explained in this post.

Only the outline of the text would fill with the image

Only the outline of the text would fill with the image

A more experienced GIMP/PhotoShop user may know how to get around the problem.  I couldn’t make it work despite the good suggestions left in the previous blog post.

This is what I did (I think):

1.  I opened the image of the chess scene

2.  I added the “Greetings from” and “Be seeing you” text layers and moved those around as needed.

3.  I added “The Villlage” text layer and rotated the text by going to layer > transform > rotate > arbitrary rotation.  I used -15 as the angle.

4.  I followed the steps in the “How to Create a Vintage Postcard in GIMP” tutorial for blurring “The Village” text in order to get a nice 3D effect.  I duplicated “The Village” text and then added a blur filter to the duplicated layer.  Activate the copy/duplicate and select filter > blur > motion blur.  I used a length of 20 and an angle of 205.

3Dtext_pcardKeep making copies of the blurred layer until you have a nice 3D effect.  Then hide all but your blurred text layers.  When these are the only layers visible, right click them and select “merge visible layers.”

You can also select colors for your main text and the blurred text layer so that you can tell the two apart.

merge_visible5.  Add the image that should appear within your text.  Add an alpha channel to this image by right clicking the layer.

6.  Right click your main text layer.  Click “alpha to selection”

7.  Turn off your main text layer.

8.  Activate the image layer.  You’re now ready to delete everything outside of the text.  Go to Select > invert and then go to Edit > Cut.

(The screenshots below aren’t part of my actual project, which is why you don’t see all of the layers I had)


Though the final product isn’t what I envisioned, I ended up learning a lot about GIMP.  Again, this “How to Create a Vintage Postcard in GIMP” Youtube tutorial was extremely helpful in the process.

I also found an easy explanation for adding image to text here.

A plea for help

The raging headache I’m experiencing could be a result of my social conversion therapy or perhaps it’s a result of the design assignment I’m currently working on.

I’m trying to make a vintage postcard.  I’ve been following this tutorial on Youtube, and it’s been helpful for the most part:

I’m having zero luck filling “the village” with the rover image you see in the video below.

So far I’ve tried the method described in the handy tutorial and my video above (selection to alpha > shrink (optional, I think) > invert > cut.

I also tried these easy steps and come out with this:

Screen Shot 2015-07-24 at 6.01.31 PMThe outline of the font has the rover image, but not the inside of the font.  What am I missing?

Hmmm…  Maybe it’s a poor font choice as I just followed the easy steps and came out with this:

Screen Shot 2015-07-24 at 6.05.38 PMOK…. Maybe I answered my own question and need to go on another font hunt.  So….


Make it a-MAZE-ing: a Prisoner106 adventure

Like Bill, I opted to try out the maze design assignment.  After reading the assignment details, I knew I wanted to do something with the Village map.

Map of the Village.  Also available in colour.

Map of the Village. Also available in colour.

I printed out a couple of copies thinking I might hand draw a maze.  That could still happen.  We’ll see.  The option of doing something by hand appeals, but the carrying out the idea is never as easy as the idea itself seems.  But that’s also the case for digital work.

I looked around online for some maze generators.  The first result lead me to a defunct maze generator.  I wondered if there was a way to create a maze in GIMP, so I asked The General the Internet.  Turns out, GIMP has a maze filter.

Finding the maze filter

Finding the maze filter

Lucky day!

Of course making this maze wasn’t as easy as slapping a maze layer on top of an image and calling it a day.

This is what I did:

1.  I opened a new GIMP project and imported my map image.  I then went to Filters > Render > Pattern > Maze

2,  You’ll then have the option to play around with some settings.

Settings for the maze filter in GIMP

Settings for the maze filter in GIMP

Note:  A small pixel width and height is hard on the eyes.

Once the maze was generated, I could no longer see the Village map.  Apparently the maze filter overwrites any active layers.  I figured I could use some transparency tools to see both the maze and the map.  I once again consulted The General and found this handy GIMP tutorial on layer masks.

I followed the steps in the tutorial and came out with these:

See.  The maze is hard on the eyes

First iteration.  See. The maze is hard on the eyes

Second iteration.

Second iteration.  Worse than the first?

I’m very meh about the results truth be told, but I did enjoy using the masks, which should come in handy in the future. I’m shipping this project even though it’s underwhelming.

If I find I’m need some meditative exercise, I may just pull out a pen and get to work on a hand drawn maze.



Spoiler Alert: A story in four icons

Here’s a four icon telling of “It’s Your Funeral.”

"It's Your Funeral" in four icons

“It’s Your Funeral” in four icons (scroll down for credits)

In this episode, we learn a few things:

(1) No. 6 is very active.

(2) Kosho looks AWESOME!  This is exercise I fully support.

(3) No. 6 demonstrates some really human characteristics in this episode.  He seems almost vulnerable, no?  He buys sweets for the woman who blew through all of her work credits.  He wants to help the blonde by reasoning with her watchmaker father.

Sure, sure.  He says that he wants to prevent the unimaginable punishment torture that will befall the Community, but is that really the only motivator?

No. 6 sure does seem to empathize with No. 2 this time around.

Double No. 2s

Is No. 6 starting to relate to his fellow Community members?

Other great things from this episode:

(1) The rad pink jackets:

Pink jackets. A change.

(2)  The stylish smoking jacket and hipster glasses:

Quite the fashionista

Quite the fashionista

The images are from The Noun Project.

                                                                   woman – Simon Child   .   bomb – Edward Boatman   .   medallion – Creative Stall   .   helicopter Pham Thi Dieu Linh

Campy camp posters: A Prisoner106 project

I never went to summer camp.  I didn’t have friends that went to summer camp.  For a while I thought summer camp was just something that existed in tween/YA books to move the plot along.  Parents were out of the picture.  Kids were left to sort out their own problems and/or engage in hijinx and adventure.  Camp was a macguffin of sorts.

Look at ALL the summer camp posters!

Look at ALL the summer camp posters!

Enter the best summer camp of all:  Camp Magic MacGuffin.

Camp Magic MacGuffin closed with the the end of summer 2012.  The facilities have seen better days.

But a tribute poster was still in order.

Camp Magic Macguffin poster

Camp Magic MacGuffin poster

I borrowed a couple of images from the Camp Magic MacGuffin site including the header and the “visit the camp store” logo.  I just erased “store” so that it says “Visit the camp.”

Visit the camp store I used GIMP for this poster.  The Magic MacGuffin header is a layer.  I merged the cabin with the “Visit the camp” text so the two were easier to reposition.

Camp poster in progress

Camp poster in progress

I also found some campy and hippie fonts to use.

And just for fun:  some Magic MacGuffin counselors meet The Prisoner:

Magic MacGuffin meets the Prisoner

Magic MacGuffin meets the Prisoner

Magic MacGuffin meets The Prisoner

Magic MacGuffin meets The Prisoner

Camp Poster assignment – 3 stars




GIFable moments from The Prisoner

It’s way past curfew and for some reason the sleepy time music isn’t playing in my bungalow.  The lights are a little dim too.  Perhaps this is a consequence for not earning all of my work credits last week.

Might as well make some GIFs.

Machine Readable - from "The General" (episode 6 of The Prisoner)

Machine Readable – from “The General” (episode 6 of The Prisoner)

Peek-a-book -- from "The General" (episode 6 of The Prisoner)

Peek-a-book — from “The General” (episode 6 of The Prisoner)

Personal Milk Pourer -- from "The General" (episode 6 of The Prisoner)

Personal Milk Pourer — from “The General” (episode 6 of The Prisoner)

Creepy Professor  -- from "The General" (episode 6 of The Prisoner)

Creepy Professor — from “The General” (episode 6 of The Prisoner)

Seesaw -- from "The General" (episode 6 of The Prisoner)

Seesaw — from “The General” (episode 6 of The Prisoner)

And one more:

From "The General", epsiode 6 of The Prisoner

From “The General”, epsiode 6 of The Prisoner

Adventures in Audio: Prisoner106 weekly summary (week 2)

Geoff recently observed that The Prisoner would’ve been an excellent radio drama.  I read his post after I watched (or listened) to a few episodes while doing inventory in the library.  One would, of course, miss the bold, visual aesthetics of the show: the horizontal stripes, the popping colors, the capes and umbrellas, the arches, the bubbles, the theme park-esque Village signage.  1967 was a beautiful time to be alive apparently.

Check mate

The audio is just as compelling.  What I notice most is the creation of tension through music and different effects.

Here are a few of my favorite sonic moments in The Prisoner:

“Pop! Goes the Weasel” is usually a cheerful tune, but in episode one (“The Arrival”), it’s used after No. 6 has a good freak out about his new surroundings and just as he meets No. 2 for the first time.  There’s an interesting dichotomy between the nursery rhyme/popular 1850s dance song and something-is-not-right nature of The Village.

“For He’s a Jolly Good Fellow” is used in a similar way.  Typically the tune is a jovial ditty, but in The Prisoner, the song is used as a soundtrack to No. 6’s election win.  The jazzy song takes a creepy turn as No. 6 (the new No. 2?) settles into the green-domed building on top of the hill.

I also found the scene below (from “Free for All”) to be powerful.  From the chaos of the boat chase to the beeping light fixture, a suspenseful scene is set with music, sound effects, and disorienting dialogue.


Things I did last week:

I did a lousy job of tracking points and completing all of the required assignments, and I’m ok with that.

I told a very short story with sound effects from FreeSound.

Reading this audio assignment and this audio assignment inspired me to do this audio project (also short).

I also FINALLY did my Village message.

Better late than never, I say!








‘Exhibition’ is a hard word to say: a Village message (a Prisoner activity)

In preparation for the upcoming Arts & Crafts Exhibition, I headed over to Communications to make the morning Village announcement. Finally. I thought Council would never consent to another Arts & Crafts Exhibition after the great unpleasantness (thanks for nothing, No. 6).

You can listen to my message here if you want:

I managed to find some catchy chimes that really get one’s attention.

It’s been a while since I practiced my needlepoint, so I’m especially excited about the new Arts & Crafts Exhibition.  In my eagerness to get started, I whipped up this warm sampler for my bungalow.

Be Seeing You Cross Stitch

Be Seeing You Cross Stitch (digital, not physical)

My tools and supplies are out, and I’m ready to make more.

Cross stitch ideas

Cross stitch ideas

The Mosquitoes (a Prisoner106 activity)

Richmond has seen a lot of rain and everything is green and overgrown in my yard.  The mosquitoes are out, and appropriately serve as the subject of this sound effects story.

“The Mosquito Gets His” (with audio from FreeSound*).

FreeSound is a wonderful site, and there I was able to choose from many, many recordings of mosquitoes.  The one I selected was actually of a mosquito and fly trapped in a window.  I imported the track into Audacity, edited out the fly bits, and shortened the clip.

I then went hunting for sounds of a crowd.  Ideally the sounds of people at a picnic, but the noise of people at a theme park entrance worked well too.  Finally, I hunted down the sound of a short, confident slap.

The “layering sound in Audacity” tutorial told me everything I needed to know to adjust the volume of each track, move tracks around so that they don’t all play at once, etc.  It’s been a while since I used Audacity; the tutorial was extremely helpful as a refresher.

* You can find the sound tracks here: mosquito effects, crowd noise, final slap



Changing the story (a Prisoner106 activity)

I confess that I haven’t done my Village morning announcement yet.  How does it start?  What do I say?  Can I fake a British accent?  The answer to the last question is no.  I’ve really been overthinking the assignment.  But while overthinking, I did find the Voice Changer app, which may have potential.

While reading through some of the audio assignments, I was inspired by the Line Remix (audioassignment1539) and a recent trip to Cookout in Farmville to change up The Prisoner story.  Rather than being a former spy trapped in a village of mystery, No. 6 is just an irate fast food customer.

That guy is so touchy.

I recorded my voice with the Voice Changer app and added the bullhorn effect.  I emailed the recording to myself, downloaded the MP3 from my email, and then imported it into Audacity.

I then imported the “I am not a number” track.  My voice track was much louder, so I used the envelope tool to make it a little less booming.

Finally, I found audio from a fast food restaurant at FreeSound and added that in because authenticity.